I ran an AD&D 1st edition campaign back in the late 1990’s that started with "U1: The Sinister Secret of Saltmarsh". After that the players went to a modified “U2: Danger at Dunwater”. These two adventures went back-to-back so the player's characters needed some rest. They retired to the nearby village of Nine Oaks (map below).
|Nine Oaks Village 1999|
The missing ale was, in fact, stolen by a clever tribe of local kobolds who needed it to keep their big, dumb ogre friend happy. The kobolds had adopted a lone ogre to protect them from being shaken down by the local hobgoblin tribe.
The map for Kobold Ale is below. I actually borrowed much of the outline of the kobold tribe from “B2: The Caves of Chaos” by Gary Gygax. Since the caves were not going to be in this campaign I wanted to make use of bits of it. I added a bunch of giant spiders at the bottom of a garbage chute in the kobold lair and the aforementioned ogre.
|Kobold Ale Map 1999|
It was a fun, one-session side-trek for the player’s characters. They never felt in real danger but the Kobolds were clever enough to keep things interesting. In the end the players made a deal that the Kobolds would return the ale if the adventurers took wiped out the annoying giant spiders.