Saturday, 22 July 2017

Dragon Mesh - First Try

I finally got up to the level of competence that allowed me to try making a Dragon mesh in blender. It worked out pretty well I think (image below). Getting the lizard skin look to work was key to making it look less like a plastic toy.

It is not rigged yet so it still looks plenty stiff in the image. I threw in some human male figures for scale.

Some Adventurers climb up into the Dragon's Nest

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